ACE HOTEL, London
Project: Onboarding and Service Design
Role: Design Research and UX/UI Design
Client: AceHotel.com
Team: Adeel Dar, Genevieve Smith, Simran Bansal
Platform: Mobile app.
Tools: Sketch, InVision, Photoshop,
Zephr, Keynote, RealTime Board
PROJECT OVERVIEW
This concept project for The Ace Hotel, London, was to pilot and create a new “experience” function which would further their model of connecting travelers to finely-curated local experiences. Our team of four created a web-app with key features of cross-pollination between nearby local events and businesses, plus introducing a safety feature to support solo travelers. This enhanced the conversation between locals and travelers, creating a global experience of connection
The Challenge: Create a mobile app that captures the existing Ace Hotel brand identity and ethos, whilst adding an experience feature. Enhance the connection between tourists and locals, while fostering small, local businesses.
The Solution: The app includes an onboarding process, that's personalized to each guest. After extensive research and synthesizing, we used taxonomy and information architecture to create a curated experience function. Through our user research we also discovered the need for a "solo-traveller safety feature" which was implemented.

1. RESEARCH
Brief overview
Screener Survey
Competitive Analysis
Site Visit
User Interviews
Brief Overview
Our primary goal for the 2-week sprint was to create an Experience feature within an MVP, a mobile app. Ace Hotels began in 1999 in Seattle, WA. They offer guests a touchstone during their travels, as they're uniquely crafted, with locations across the globe. My team and I wanted to create an app that would allow guests to book their accommodation via a mobile device, as well as curated experiences in that location.
Screener Survey
Our screener survey revealed that travel was a high priority for the this pool of users, and we were able to discern the top 6 categories of activities that might be important during their travels.

Competitive Analysis
As this is a new feature for boutique hotels, we found one direct competitor: The Hoxton. The indirect competitors that we focused on were: AirBnb, Trip Advisor, Expedia and Meetup. What could we learn from the travel apps that were successfully drawing people and community together? AirBnb was particularly important, as they had introduced the Experience feature to their accommodation site and this was actually validating traveller's experience and loyalty to the brand. Event reviews and a chat feature added a further level of trust for guests.
Site Visit
Our site visit allowed us to observe the interaction of guests and locals coming together. Also noted was the specific location in London. Located in the heart of Shoreditch: a once gritty neighborhood, now thriving with creative entrepreneurs and small, boutique businesses. A perfect environment for cross-pollination of bespoke experiences.
User Interviews
Our site visit allowed us to interview guests, locals, and hotel staff in one hub: which offered a well-rounded perspective. Guests were often solo or traveling with friends & family. This would influence the types of experiences they were drawn to. We also discovered that a No. of users were solo female travelers. They expressed a need to find experiences that felt safe in a foreign city. This was an unexpected discovery, one that we wanted to carry further into the design process.
2. SYNTHESIS
Affinity Mapping
Persona & Scenario
Design Studio
Affinity Mapping
From these interviews we synthesized our findings to hone in on the exact persona that Ace Hotel was trying to cater to, as well as to create the MVP and prioritize key features within Experiences.
Proto Persona & Scenario
Via affinity mapping we uncovered our primary persona: Jo. She was a working professional who loves traveling. Her key frustration is not having one trusted source that she can turn to for accommodation and experiences. As well as feeling safe as a solo female traveler. She often uses user reviews from various sites to discern what experiences would be viable for her. She's looking to book a spontaneous event during her trip and wants to ensure it matches the vibe of her hotel: unique and artisanal. It also needs to be within walking distance.
Design Studio
Our design studio set about finding solutions for some of our user's problems. We focused primarily on core features that would further the personalized experience for our users. An augmented map was an exciting feature that was born, but we had to re-strategize due to development constraints. The digital concierge concept offered that Ace Hotel personalisation, "Help-a-local" (later titled social causes) as one of the categories, plus an interactive navigational feature. We needed to keep development constraints in mind.
3. IDEATION
Sketching
Onboarding
Card Sorting
Sketching
Paper-prototyping allowed us to bring a product to our users to test some of our concepts. This gave us key insights into the user journey and core-issues that needed to be refined.
Onboarding
We added an onboarding page which personalized the experience and guided users into the product.
Card Sorting
This method allowed us to refine the categories in the Experience Feature, it replaced our assumptions with actual users-needs. We iterated the Information Architecture and Taxonomy to secure our primary categories.
4. PROTOTYPE
User testing
Wireframes
Clickable Prototype
Wireframes and User-testing
Through continued user-testing we progressed to low and mid-fi prototypes. We recognized the user's need for two entry points into navigation on the homepage. The search icon moved to the top right-hand corner to increase visibility.
In the second image, we display iterations of the key findings from Design Studios.
Finally, filters were added to improve the flow of the Experience feature.
Prototype
Our user journey focuses on the checkout process for the Experience Feature. We added a short journey to display the digital concierge function. User's suggested the option of being able add the charge to the room, which became a secondary feature in the payment process.
4. NEXT STEPS
Develop solo-traveler friendly feature
Voice-activated accessibility feature
Social share and connect options